Driftwake In development

An expedition worth taking

OUT THERE,
BUILD A HOME.

Strange worlds. Hard-won salvage. A ship to call your own.
Step into the frontier of Driftwake.

Scroll to venture furtherKey art · not gameplayCOMING SOON / RP GAMES

Salvage. Survive. Start something.

You’re not here to conquer the stars.
You’re here to make a life among them.

A sci-fi expedition & colony-building game.

The expedition

The expedition
A little further. Every time.
Brineglass Basin · concept artBrineglass Basin · concept art
01

Leave the familiar

THE UNKNOWNIS CALLING.

Choose a world. Take a contract. Board your drop pod and leave the safety of your colony ship behind.

Eight destinations. Your next expedition.
Ashen Reach · in-development gameplayAshen Reach · in-development gameplay
02

Make it count

NOTHING HERECOMES EASY.

Fight machines and native broods. Mine deposits, recover signals and hunt sentinels. Keep an eye on your Power—and your way out.

Ranged combat. Melee. One well-timed dash.
Colony ship · key artColony ship · key art
03

Bring something back

THE BEST LOOT?A WAY HOME.

Push your luck or extract early. Only the salvage and field experience you bring home become part of what comes next.

Extract. Unload. Build. Go again.

01 / Beyond the airlock

ALIEN WORLDS.
REAL REASONS TO STAY.

From rusted freight yards to rose-colored snow.
Eight destinations. Each with a life of its own.

Ashen Reach: concept illustration
DESTINATION 01 / 08

Industrial frontier

Ashen Reach

Blue basalt columns and copper rustlace surround an abandoned haulage yard. Explore the scrap apron, gantry and cutaway depot rooms, gathering salvage among the machinery.

Field guide: Broken Haulage Yard
World concept art · not gameplay

02 / Make it yours

GOOD GEAR.
BETTER ODDS.

A quick carbine or a hard-hitting rifle. A utility blade or a heavy cleaver. Light protection or Bulwark Plating. Find the loadout that gets you back alive.

Inspect the equipment
06Equipment families
05Quality tiers
FIELD KIT / BULWARKIvory Bulwark armor with orange shoulder plating, item illustrationCompact navy and ivory carbine, item illustrationBUILT TO TAKE YOU FURTHER.

03 / More than a way back

A SHIP.
A CREW. A REASON.

The frontier gives you materials.
What you make of them is home.

Illustrated industrial colony ship with warm cabin lights and cyan enginesColony ship · key art
01 / Construct

Make room for a future.

Build decks, rooms, workshops and galleys. Leave space for the crew who make them work.

02 / Craft

Give salvage a purpose.

Turn forty material families into components, supplies and higher-tier equipment.

03 / Keep going

Every haul comes home.

Unload at receiving. Let your crew haul, build and produce. Prepare for the next drop.

Signals from the workbench

A GAME IN THE MAKING.

All development notes

The small breakthroughs. The big decisions. Follow Driftwake as we build it, one day at a time.

In-development gameplay · Brineglass Basin

The frontier has a field guide.

A closer look at the worlds, wildlife and equipment now documented in Driftwake Atlas.

Read the entry
World concept art · not gameplay

Eight worlds. One way home.

Giving each destination its own ecology, silhouette and sense of place.

Read the entry
In-development gameplay · Ashen Reach

Making every shot read.

Energy trails, impact bursts and a clearer visual language for danger.

Read the entry

Transmission ongoing

THE FRONTIER
IS TAKING SHAPE.

Driftwake is in active development.
Come along for the build. We’ll share the journey here.

Follow the development log Release date to be announced.